Skateboard Untitled started with a simple assignment during my first year of university: we were each given a blank skateboard deck to paint. But instead of treating it like a flat surface, I decided to push it into the third dimension—to turn it into a sculpture that challenges the very idea of what a skateboard is supposed to be.
I imagined the board as a creature trying to walk, dragging itself forward with muscular, textured arms that burst out of the base. The wheels are 3D printed in solid white, chosen deliberately to contrast with the raw textures and organic shapes of the body. They sit beneath the sculpted form like a reminder of the object’s original function—now interrupted, now reimagined.